The Flood

Infection Form

The Flood Infection Form appears at first glance to be repulsive yet harmless, but once it gains physical contact with a biological host, it becomes an instantly deadly foe. Small tentacles underneath its body penetrate the skin, tap into the victim’s spinal cord, and unleash an attack on the host’s nervous system via direct contact with the spinal cord, thus rendering the host’s legs useless, so that he/she won’t be able to run. Once this is accomplished, it rewrites the neural pathways of the victim’s brain with its tendrils, forcing a resonant frequency match between its neural signals and the host’s. Then it releases the Flood Super Cell which overwrites the host DNA and causes rapid mutation. The creature being infected during this process is still alive but has no control during this process. After this is accomplished, it starts to edge its way into the body, liquefying the organs to create the tentacles on the left hand from the calcium obtained and finally nest itself within the chest cavity of its host. After liquefying the insides, it will begin to liquefy the outside body to harden, making a very hard “carapace”. If a match cannot be obtained, the host will be left alone by the Infection form, although it is likely that the Flood will eliminate it (if it is not already dead) and save the host’s body for later sustenance. An Infection Form may also abandon its host if he/she has been critically injured, and look for a new one. Several Infection Forms, sometimes ranging from 5 to 15 Infection Forms at once, can attack certain victims.Carrier

Carrier forms are formed from older Combat Forms or from bodies that are unsuitable for combat, such as a Unggoy, but Kig-Yars  can’t be infected because they have low calcium. Combat Forms may be converted when they reach the end of their life span, or become too damaged to fight. Carrier Forms perpetuate the Flood species by acting as incubators for newly created Infection Forms and keeping them safe until they’re fully developed. Eventually when a Combat Form has lived long enough, it will also evolve into a carrier, regardless of its status. Once the Infection Forms are ready, the carrier simply explodes spontaneously, sending the new Infection Forms flying into the air. As soon as the Infection Forms are released, they begin searching for new hosts. It should be noted that Carrier Forms won’t wait until full maturation has occurred.

Covenant Infection FormDuring infection, the Elite’s head is forced backwards, to create space for the Infection Form to reside. This Combat Form is a formidable enemy and is capable of deadly physical attacks using whip-like tentacles. It can also wield both Human and Covenant weapons. It is very fast, very strong, and can jump great distances and heights like most other Flood. Some Elite combat forms can still use their armor’s Active Camouflage and Energy Shields. Fortunately for the player, because of Elite physiology, they are bigger than the Human form and present a larger target to hit, but they will go down quicker if you aim for the parts of the torso without armor covering it.

 Flood Human

The Human Warrior form is significantly smaller than other forms due to their original smaller size. As with other Combat Forms, it is capable of sustaining massive physical damage before being unusable to the Flood controller; in fact, as long as the chest cavity and legs remain intact, it will continue to fight. Although it cannot take as much damage as the Elite Combat Form can, it has some advantages. It seems to be more alert and is quicker to melee an opponent. It also presents a smaller, harder target to hit, especially the Infection Form, as it isn’t protruding out of the body as much as those of Elite Forms.


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